Over six hours worth of Enterprise Augmented and Virtual Reality talks, best practices, and demos.

Vectorform, Seattle introduced Augmented Reality (AR) and Virtual Reality (VR) universal principles, best practices, and pitfalls within design and development. More than 100 participants in total were engaged in two separate sessions of interactive workshops. Contributors experienced award winning demos from the global leading producers of content and hardware including: the HTC Vive, Microsoft Hololens, and Oculus Rift.


  • Steve GahlerSVP Managing Director
  • James Brunk, AR/VR Experience Director
  • Nick Thompson, AR/VR Lead Engineer